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Devlog
Update 0.16 is out!
August 20, 2025
by
Kvlar
1
The long awaited update 0.16 is out! Explore the new forest, plains, and lake biomes in z layer 0, or delve into the depths to explore the new cave biome. Here is a list of the changes since the last...
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8/15/25 - Update On Development
August 16, 2025
by
Kvlar
Hi everyone, While I haven't worked on the game in a while, I am currently working on releasing InVita 0.16 as it is. This probably won't be the last update for the game, I have just been busy with ot...
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12/13/23 - Devlog for Update 0.16
December 14, 2023
by
Kvlar
-Changed biome tile probabilities to be relative density values -Changed packed mud name to packed dirt -Packed dirt that generates naturally now creates a dirt or gravel floor tile when broken -Packe...
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12/11/23 - Devlog for Update 0.16
December 12, 2023
by
Kvlar
-Finally got new biome generation working (mostly) -Biomes now generate in random clumps, spread across more than one map: biomes are biomier -Added player.z attribute to player class -Fixed bug: maps...
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12/07/23 - Devlog for Update 0.16
December 08, 2023
by
Kvlar
-Combined Title, Settings screen into one class -Started implementation of Biomes: biome class -Moved tile placement methods to generate_map method -expanded generate_map method to accommodate biomes...
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